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50 Rocks, 50 Guns.

January 25th, 2010
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The game is here! More precisely at this link. Please be prepared for a stupid difficulty curve that makes no sense.

Controls are:
W, up arrow: move forwards
A, left arrow: rotate left
D, right arrow: rotate right
Spacebar: shoot

Essentially you have a spaceship with which you must save the earth from a giant asteroid, and many high tech and improvised weapons with which to do it. In total, 100 objects take part in the gameplay (excluding the approaching planet in the background). The interesting part is that the number of asteroid chunks is exactly equal to the number you could theoretically destroy. That is, every miss means another tonne of asteroid smashing into the earth. I haven’t actually won it yet.

You may need to download these:
Microsoft Visual C++ 2008 SP1 Redistributable Package (x86)
DirectX End-User Runtime Web Installer

DirectX has updates every few months that don’t change the version number but are still required, eg there are many updated versions of DirectX 9.0c. This uses one from August 2009 iirc.

Here’s what it now looks like:
Final game, I lost soon after this.

50 rocks 50 guns, Downloads, Experimental Gameplay Project

Project Generic

December 5th, 2009

Screenshots never turned up, but instead… here’s the game!. It uses the 2DBoy rapid prototyping framework and the box2d physics engine.

Fairly simple to use, extract it and read the readme.

Development has started on the version using ogre3d for graphics, which means it will potentially look much nicer.

Downloads, Project Generic, Scrapheap

Success!

August 25th, 2009

Download TheRedSwitch.zip, 4.03MB

Notes:
Spinning the front wheel powers the helicopter rotor.
You may require the Microsoft Visual Studio C++ 2008 redistributables, or the SP1 distributables.
Thanks to Daniel for hosting, a couple of Andrews for testing, 2DBoy for the framework and Erin Catto for the Box2D physics engine.

EDIT: I forgot that you need the d3dx9_38.dll, if you have an error mentioning this DLL, you can either update your directX version here or download the DLL directly and stick it in the game folder, I reccomend the former option although I really should’ve included the DLL in the zip >.<

Downloads, Experimental Gameplay Project, The Red Switch