Archive
Archive for December, 2009
December 23rd, 2009
More screenshots
December 21st, 2009
Cool game screenshot!
December 21st, 2009
EGP – December
December 9th, 2009
Well, I am actually working on something here, amazingly. The theme this month is “Art game”, which in my interpretation means you have to be pretentious about it. If you don’t think you can actually make something with artistic merit, you probably won’t even try. So assume you can, if you’re lucky…
And this is an early version of one of the characters. Or it should make an appearance somewhere, anyway.
Project Generic
December 5th, 2009
Screenshots never turned up, but instead… here’s the game!. It uses the 2DBoy rapid prototyping framework and the box2d physics engine.
Fairly simple to use, extract it and read the readme.
Development has started on the version using ogre3d for graphics, which means it will potentially look much nicer.




