Well, I am actually working on something here, amazingly. The theme this month is “Art game”, which in my interpretation means you have to be pretentious about it. If you don’t think you can actually make something with artistic merit, you probably won’t even try. So assume you can, if you’re lucky…
And this is an early version of one of the characters. Or it should make an appearance somewhere, anyway.
Screenshots never turned up, but instead… here’s the game!. It uses the 2DBoy rapid prototyping framework and the box2d physics engine.
Fairly simple to use, extract it and read the readme.
Development has started on the version using ogre3d for graphics, which means it will potentially look much nicer.