Free Stuff!
This is the downloads page, everything playable conveniently in one place. Newer Projects are at the top, older projects at the bottom.
2011
Atomic Pinball
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An experiment with using (somewhat) accurate chemical reactions in a game - made in under 48 hours, but quite incomplete. Was originally a platformer, but ran out of time.
Ultra Happy Death Virus HD
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Cause the extinction of every species on earth with the worlds happiest death virus.
Made with a team of 3 other people for the Global Game Jam 2011 - Won Best Game and tied for Participants Choice at the Melbourne jam site. Currently working on an updated version, including an arcade build for the Winnitron AU.
2010
Spacebrick and the Window to the Stars
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Discover the secrets of smashology by ramming into everything you find, then researching better ways to smash things. Made in 48 hours for Ludum Dare 19.
Play the new version on Kongregate!
Download (Windows) (8 MB)
Download (Mac) (14 MB)
The Tunnels of Many Rooms
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Explore a physics breaking series of tunnels. Made in 7 days for the "Neverending" theme of the experimental gameplay project.
Download (Windows) (12 MB)
Download (Mac) (18 MB)
Robocolosseum
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Survive as long as possible in the arena, as robots pick off other smaller robots to fire at you! Made in 48 hours for Ludum Dare 18.
Download (Windows) (9 MB)
Download (Mac) (13 MB)
Desktop Domains
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A networking experiment intended to be a multiplayer strategy game but never actually getting to the state of "game". Originally made in 7 days for the experimental gameplay project's "Zero Buttons" theme, but updated slightly since.
Download (Windows) (7 MB)
The Key
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An experimental story based game made in about 2 weeks for the TIGSource "A Game By its Cover" competition.
Download (Windows) (6 MB)
Download (Mac) (10 MB)
Space Beerliards
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Pool in space with beer. It's quite difficult but it does look pretty cool. Made in 7 days for the Casual Addiction theme of the experimental gameplay project.
Download (Windows) (8 MB)
Ye Olde Projector
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An RTS-like game, where you give orders for 10 seconds as the game pauses, then watch them play out for 10 seconds. Made in 7 (or 8) days for the 10 seconds theme of the experimental gameplay project.
Download (Windows) (8 MB)
50 Rocks, 50 Guns
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Like asteroids, but with lots of guns. Oh, and you'll probably lose, killing 80% of the earth's population or something. Made in 7 days for the experimental gameplay project 100 things theme.
Download (Windows) (6 MB)
2009
Project Generic
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A prototype for an artillery game featuring lots of physics. Unfortunately it's not very developed due to team management issues.
Download Prototype (Windows) (4 MB)
The Red Switch
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A "one button" game made in 7 days for the Bare Minimum theme of the experimental gameplay project. Control an absurd vehicle around difficult mazes.
Download (Windows) (4 MB)